top of page
Ragnarök Roki Team


Week 1 - Introduction
During week 1, we were assigned group work to make characters and environments in the art style of Röki. I took the role of Character...
meekin-s
May 17, 20231 min read
Â
Â
Â


Week 2 - Planning/Designing
For this week we had to start designing what our environment will look like as well as the characters. I was tasked with making the wolf...
meekin-s
May 16, 20232 min read
Â
Â
Â


Week 3 - Starting Maya
On the Trello board for Asset Development, there is a face template from the character Tove from Roki. I was able to download it and...
meekin-s
May 15, 20231 min read
Â
Â
Â


Week 4 - Designing the Wolf
I decided to start my work on the Wolf's head that my character will be wearing. For this task, I wanted to get the general shape of the...
meekin-s
May 14, 20232 min read
Â
Â
Â


Week 5 - The Body
I decided to redesign my character into Skye. I took inspiration from Tove and drew my character in the Roki style. For this week is...
meekin-s
May 12, 20233 min read
Â
Â
Â


Week 6 - Materials/Lamberts
To make a material I had to right-click on a shape and click make a new material. I then had to make a Lambert. Whenever you create a...
meekin-s
May 11, 20231 min read
Â
Â
Â


Week 7 - UV's Part 1
When week 7 started the lecturers task the students with UV's. We were told to follow a video that was set by the Animation department to...
meekin-s
May 10, 20232 min read
Â
Â
Â


Week 8 - UV's Part 2
For the start of week 7, I followed a tutorial lesson that the lecturers provided us from the Animation department going through UV's. ...
meekin-s
May 9, 20232 min read
Â
Â
Â


Week 9 - TurnTable
For week 9 my team were preparing for a presentation about our project. We would be presenting to Holly Akrill. Her work presented here:...
meekin-s
May 8, 20233 min read
Â
Â
Â


Week 10 - Applying Presentation Feedback
For this week we presented our presentation in class to Holly. She was able to go through all of our models and give us feedback. We were...
meekin-s
May 7, 20234 min read
Â
Â
Â


Week 11 - Rigging
When it came to rigging I selected my character model and copied it into a new scene in Maya. I then made the location 0 on all the axis...
meekin-s
May 6, 20232 min read
Â
Â
Â


Week 12 - UV and Unreal Engine
I had previously created a UV with Tove so in order to do a UV for Skye i went to the UV editor. I then selected my model and used the...
meekin-s
May 5, 20232 min read
Â
Â
Â
bottom of page