During week 11 we needed to finally apply the swatch that the other environment artists worked on while I made adjustments to the scene. We decided to each take half of the scene to UV. This was done by selecting all the objects in the scene and applying a new lambert to them before setting their incandesence to a file. Then we set the file to be the swatch which allows us to apply it to the UVs. From there we use the techniques we learned previously such as cut, sew and planar to assign the correct colours to parts of objects. Here Is an example of an object I did and how its UVs look.
I repeated this process for all the objects I was tasked with UVing until I had finished them as shown below:
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Once completed I uploaded these to codecks and waited for my team members to finish their assigned objects.
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