During Week 10 we were given feedback on our presentations by an industry professional. The main pieces of feedback we received are as follows:
Make the scene more messy
Increase the contrast between stone objects and walls
Add more texture to the table
Make the entire scene brighter (discovered to be an error caused by settings of the batch render)
Make books non-uniform
Make a swatch for the scene.
We worked through this as a group. By dividing the tasks. While the others worked on creating a Swatch and deciding the best colours to be used I firstly divided up the table using the multi-cut tool and assigned it new lamberts.

Then I increased the general clutter of the area surrounding the table by increasing the number of books and potions both on the table and floor and finally changed the size of some books to make it non uniform.

After all adjustments were made, this was the result:

This was then uploaded to codecks.
Comments